This function describes the "lap" time registration.
If the function is activated (see "lap activation/deactivation description), the lap time can be registered as follows: pressing the flash headlight button (6) the first time starts the "lap timer" for the first lap, and the dashboard shows the message "lap-start" flashing for 4 seconds, and then returns to the "previous" display; from this moment, each time that the flash (6) is pressed the display automatically shows the lap number and lap time for 10 seconds and then returns to the "previous" display.
You can save a maximum of 30 laps in the memory.
Once the memory is full, the dashboard no longer stores lap times when the flash headlight button (6) is pressed, and the flashing message "lap-full" is shown on the display for 4 seconds until the times are reset.
When the lap function is set disabled, the current "lap" is not stored.
If the lap function is active and suddenly the motorcycle is suddenly turned off (key-off), the function will be automatically disabled (even if the lap timer was active, the current "lap" is not stored).
If the time is never "stopped", it will roll over upon reaching 9 minutes, 59 seconds and 99 hundredths; the lap timer starts counting from 0 (zero) and will keep running until the function is disabled.
If however the lap function is switched on and the memory has not been cleared, but fewer than 30 laps have been saved (e.G. 18 Laps), the dashboard will store any remaining laps until the memory is full (in this case, it will store an additional 12 laps).
This function only displays the times for the lap being registered; but other data are also saved (max speed and max rpm) for viewing at a later date in the "lap data" function (stored lap display).


Lap activation/deactivation function (lap time)
Stored lap display functionOverhauling the front wheel
Wheel bearings
Before checking the dimensions, check the wear on wheel bearings. Check for
wear by hand after cleaning and degreasing
the bearings in their seats.
Turn the inner race.
Check the amount of radial and axial play. Excessive play will cause vibration
and make the bike unstabl ...
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To refit the gearbox components follow the procedure under sect. 9 - 9.2,
Reassembly of the crankcase halves, relating to
reassembly of the engine crankcase.
As a final practical test, ensure that with the gearbox in neutral the front
coupling dogs (a) of sliding gears (b) are
equidistant o ...
Airbox - throttle body
Airbox
O-ring
Injector
Throttle body assembly
Screw
Clamp
Intake manifold
Screw
Pressure sensor
Screw
Clamp
Hose
Sealing washer
Intake manifold
Sealing washer
Screw
Screw
Spacer
Bracket
Rubber pad
Clamp
Hose
Clamp
Union
Washer
Hose
Cable gro ...